1

(8 replies, posted in UFE 1 (Deprecated))

Thanks, that's what I needed to know.

Powerstone was just meant as an example, the key would be whether two ai's would be able to fight each other on something other than a single axis.

2

(8 replies, posted in UFE 1 (Deprecated))

What are the current limitations regarding using UFE for 3d combat (similar to power stone for example).

I'm wanting to use UFE for 3d combat, but want to know what I'm in for before purchasing (because it's currently only designed for 2d).

Are there movement limitation that are not easily rectified?

Is it the controller-based challenges?

Camera-based challenges?

Hitbox's that only work in a 2dish environment?

I won't be using the UFE camera or input controller either.

Thanks.