27 2014-09-11 00:13:47
Re: Projectile Offset Issue (9 replies, posted in UFE 1 (Deprecated))
the effect is baked into the sprites...
i cant code btw... this is a hatchet job. lol.
ill have a go at putting it in but i doubt ill be able to... lol.
28 2014-09-10 22:07:09
Re: Projectile Offset Issue (9 replies, posted in UFE 1 (Deprecated))
another issue...
ha..... getting there.... when i jump tyo the other side of the opponent the fireballs are backwards... they are not mirroring..
another amazing video:
http://youtu.be/FfX2N9EFwq0
29 2014-09-10 21:33:57
Re: Projectile Offset Issue (9 replies, posted in UFE 1 (Deprecated))
you sir..... are a genius
30 2014-09-09 07:55:05
Re: Stage Creation (7 replies, posted in UFE 1 (Deprecated))
yeah. im a noob... simple error.
31 2014-09-09 06:14:11
Re: Stage Creation (7 replies, posted in UFE 1 (Deprecated))
i figured it out...
basically if you drag the prefab u make of the level into the scene to edit it, then apply the changes it would error...
all it was, was when u drag a prefab/... or anyobject into unity, it doesnt put it to 0,0,0 so i needed to zero it out before i update the prefab....
but yeah, you were not wrong. thanks for help...
feel free to chip in on this one:
http://www.ufe3d.com/forum/search.php?a … user_id=99
32 2014-09-09 06:03:41
Topic: Projectile Offset Issue (9 replies, posted in UFE 1 (Deprecated))
Im currently creating sprite for the fireballs for the game.....
when i add the projectile, they always fire from the same physical point in the scene.
Here are my settings
33 2014-09-08 00:55:39
Re: Stage Creation (7 replies, posted in UFE 1 (Deprecated))
34 2014-09-08 00:50:46
Re: Stage Creation (7 replies, posted in UFE 1 (Deprecated))
please make a video tutorial of a level being made from scratch
35 2014-09-08 00:20:02
Topic: Stage Creation (7 replies, posted in UFE 1 (Deprecated))
Whenever i try to create a stage the game falls apart.
The characters either fall through the floor forever, or jump vertically.
I have a ground plane on layer: ground
Non of my other elements have mesh colliders...
it simply doesnt work.
I tried to copy the training room elements and manually add in the elements to this cloned level and the same happens.
This is driving me crazy.... please help