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Universal Fighting Engine Forum → General → connect moves ??
How to connect different animations within the same move
You can't do that in the same move. You must link 2 moves together using the Chain Moves feature.
How to transition to a different motion when you land
I think I know what you mean by this. There are currently no direct option to link to a new move after you land from an airborne move. The engine allows you to cancel the move on landing, but not transition to a new move. I'll add this to my todo list.
I'm able to make an air move transition into another move on landing using chain moves.
I've tested this in ufe 2.2.1
in your air move disable cancel move on landing
in the same air move go to chain moves and set the landing move to auto execute (also possible to have it work without using auto execution)
in the landing move go to player conditions and set the state to stand and it should work
In Ver.2.3
1,air move disable cancel move on landing
2,air move go to chain moves and set the landing move to auto execute
3, landing move go to player conditions and set the state to stand
I did these things,
but it doesn`t work...
When landing, the character freezes with a falling motion.
I'll need to test in 2.3 myself to see it it works. I'll keep you updated on my results
Universal Fighting Engine Forum → General → connect moves ??
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