Topic: connect moves ??

Hello,
How to connect different animations within the same move
How to transition to a different motion when you land
Could you teach me these things?
I looked at the manual, but I didn't understand it.

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Re: connect moves ??

hacuraven wrote:

How to connect different animations within the same move

You can't do that in the same move. You must link 2 moves together using the Chain Moves feature.

hacuraven wrote:

How to transition to a different motion when you land

I think I know what you mean by this. There are currently no direct option to link to a new move after you land from an airborne move. The engine allows you to cancel the move on landing, but not transition to a new move. I'll add this to my todo list.

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Re: connect moves ??

I'm able to make an air move transition into another move on landing using chain moves.

I've tested this in ufe 2.2.1
in your air move disable cancel move on landing https://i.imgur.com/oBtnCSx.png

in the same air move go to chain moves and set the landing move to auto execute (also possible to have it work without using auto execution) https://i.imgur.com/CcGHFqU.png

in the landing move go to player conditions and set the state to stand and it should work https://i.imgur.com/3PMJJqs.png

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Re: connect moves ??

In Ver.2.3
1,air move disable cancel move on landing

2,air move go to chain moves and set the landing move to auto execute

3, landing move go to player conditions and set the state to stand

I did these things,
but it doesn`t work...
When landing, the character freezes with a falling motion.

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Re: connect moves ??

I'll need to test in 2.3 myself to see it it works. I'll keep you updated on my results

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