Topic: Multiple gauge meter per player

not sure if this currently possible or not (if it is please tell me how to do so)

but i want my game to use 3 different meters that are used differently for different things.

basically an "Ultra/Revenge" meter (like SF4) where it only build when taking damage and unleashes a cinematic high damage special.

A "super" meter which can be built on hit and on block which does a weaker cinematic special compared to ultra

A " Rush" Meter (i made this one up) where its built up on certain key moves of each character. that when activated it puts you into a boost mode where all your stats a buffed for the duration of the mode.

also. is there anyway to change the damage of the attacks in move editor. i want to use a 10k average health system

also anyway to show how much damage is being dealt under the combo counter.

i have more questions but ill mess around with ufe a little more before I ask them ^_^


-KingPhoenix

Eternal Rift Studios
    Current Projects:
         Destined Soels
Always happy to help when possible. If its something pretty minor ill just help you out. But i do commissions as well. Hit me up if you need a commission.

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Re: Multiple gauge meter per player

We will have that and a lot more customization options for the gauge system on UFE 2.0. I'll keep you guys updated on that.

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Re: Multiple gauge meter per player

Hey MisterMind has the multiple gauge system been added yet?

Eternal Rift Studios
    Current Projects:
         Destined Soels
Always happy to help when possible. If its something pretty minor ill just help you out. But i do commissions as well. Hit me up if you need a commission.

Share

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