1 (edited by zaspacer 2015-11-14 23:39:38)

Topic: Button Mapping for Sticks?

Most Fighting Games have a setting in Options which allows Players to customize which buttons on their Controller/Keyboard correspond to which Game Inputs.

http://www.xgaming.com/service/images/button_config.jpg

http://www.xgaming.com/service/images/keyboard_settings.jpg

I don't see the Button Mapping/Config option currently in UFE Options Menu in-game. Is this something UFE currently supports in any way? Is this something that can be added as a core functionality?

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Re: Button Mapping for Sticks?

zaspacer wrote:

Most Fighting Games have a setting in Options which allows Players to customize which buttons on their Controller/Keyboard correspond to which Game Inputs.

http://www.xgaming.com/service/images/button_config.jpg

http://www.xgaming.com/service/images/keyboard_settings.jpg

I don't see the Button Mapping/Config option currently in UFE Options Menu in-game. Is this something UFE currently supports in any way? Is this something that can be added as a core functionality?

If you have the Unity Asset called cInput https://www.assetstore.unity3d.com/en/#!/content/18471 , then in the options menu you can edit your controls in-game. Works with controllers as well. (tested with keyboard (obviously smile ), Xbox 360/One controller, PS3 controller, an Arcade Stick...should work for pretty much any pad.

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3 (edited by zaspacer 2015-11-15 03:42:21)

Re: Button Mapping for Sticks?

Twrmois wrote:

If you have the Unity Asset called cInput https://www.assetstore.unity3d.com/en/#!/content/18471 , then in the options menu you can edit your controls in-game. Works with controllers as well. (tested with keyboard (obviously smile ), Xbox 360/One controller, PS3 controller, an Arcade Stick...should work for pretty much any pad.

Thanks Twrmois!

Do you know what the terms of using cInput are? Do I need 1 copy per Dev seat? Does the price cover all distributed copies of the game?

Also, I am having the problem with my TE stick (http://www.amazon.com/Fighter-FightStic … B001M22WN8) where my up/down stick inputs are inverted on UFE Demo. So when I crouch it jumps, and when I jump it crouches. Any idea if cInput will fix this?

Also, is there a collected list somewhere of the add-ons like these that are "must haves" for a UFE game?

I also caught this as well:
http://www.ufe3d.com/forum/viewtopic.php?id=168

EDIT: Oh, I see you covered my inverted stick problem in this thread:
http://www.ufe3d.com/forum/viewtopic.php?id=329
Thanks again! smile

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