1 (edited by SudhirKotila 2015-06-16 08:40:32)

Topic: Playerprefs Saving Issue.

Hi,
I have faced one unknown and strange issue with shared player prefs.
I have modify script UFE, for saving story mode and unlocking player system.
Both (saving story mode + unlocking player) works fine as per my requirements in UnityEditor.
My Modification : I have successfully done player unlocking system when user win each fight. When user won each fight and one by one player will be unlocked and save those all unlocked player and story also.
Issue :
- Both works perfect in Unity Editor [ It's stores both player prefs data and saved story mode and unlocking player ].
- But when i run my game in either Android devices or iOS devices then only story mode's data will stored.
- When game is running at that time both player prefs  data is stored but when i restart my game then only story mode data stored.
- I have lost data of unlocking players when i restart the game(But its work fine and save player data in Unity Editor after restart game also).
I am tired to solve this unknown behaviour of Character's Store.
Can anyone have idea regarding this topic and solved this issue ?
Thank you in advance.

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Re: Playerprefs Saving Issue.

hii sir i have seen your post about how to save story mode in ufe and i have also stuck their can u give me guidance about how to implment save functionality in story mode in ufe

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