Topic: Littler problem with the 3D Character select Screen

Hi!

been playing with ufe 1.71 and i've found the new 3d character select screen, it's pretty cool, but i have a little problem, i don't use MECANIM animations, and i think that's required for the character to face to the left when in P2 side.

https://s5.postimg.org/4oybrrbqv/image.jpg

as you can see, my character is kind of mirrowed, nut not in the right way.

I use Legacy, what can i do?

Thanks!

Me encontraste en un negro camino como un peregrino sin rumbo ni fe, pero la luz de tus ojos divinos cambió mi suerte por dicha y placer.

2 (edited by Meractus 2016-08-07 19:50:45)

Re: Littler problem with the 3D Character select Screen

Check the rotation and scale of your character prefab, since the "formula" to mirror the characters is based on the X scale (multiply by -1) and Y rotation (set to -90), if they've built the 3D character selection screen for 1.7.1 following Yumcha's post: http://www.ufe3d.com/forum/viewtopic.php?id=289.

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Re: Littler problem with the 3D Character select Screen

well, i got it working... as i use legacy animations, i changed in DefaultCharacterSelectScreen.cs

this.gameObjectPlayer2.transform.localRotation = Quaternion.Euler(0f, -90f, 0f);

to

this.gameObjectPlayer2.transform.localRotation = Quaternion.Euler(0f, 90f, 0f);

just got rid of a minus sign...

https://scontent-lax3-1.xx.fbcdn.net/t31.0-8/14206135_10154444069564820_5309952677519124333_o.jpg

Me encontraste en un negro camino como un peregrino sin rumbo ni fe, pero la luz de tus ojos divinos cambió mi suerte por dicha y placer.

Re: Littler problem with the 3D Character select Screen

StriderSpinel wrote:

just got rid of a minus sign...

lol Sometimes it's just the tiniest things.

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5 (edited by Meractus 2016-09-05 12:55:37)

Re: Littler problem with the 3D Character select Screen

I was actually reffering to this: https://onedrive.live.com/?authkey=%21A … mp;o=OneUp, since some characters might be configured differently.

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