Topic: Proximity blocking.

Does this engine have built in proximity blocking?

This is done with boxes, like hitboxes but instead of registering a hit they just force the opponent into their blocking animation for a specified duration of time.

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Re: Proximity blocking.

Yes. This is configurable under the Blockable Area tab in the Active Frames section of the Move Editor.

http://www.ufe3d.com/doku.php/move:activeframes

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