1

(6 replies, posted in UFE 1 (Deprecated))

awesome man.  thank you so much for your help

2

(6 replies, posted in UFE 1 (Deprecated))

yeah i remember inserting the Ground, Projectile1 and Projectile 2 in the project settings Tabs but how do i add a plane to that?  I'm confused lol

3

(5 replies, posted in UFE 1 (Deprecated))

Hey Guys, I know that You are planning on adding an AI in the next version.  How long will it be before that version comes out?  Also if i needed to go about creating an AI with an opponent ladder where would i start and how could i tie it into the ute code

4

(6 replies, posted in UFE 1 (Deprecated))

I have read the documentation already

5

(6 replies, posted in UFE 1 (Deprecated))

Hey Guys,

I am new to the UFE but so far i am loving this thing.  I have a question.  i am trying to set up new stages.  i have an fbx that i would like to use for the stage but have no clue how to do it.  i went through the documentation and started adding a new stage in the editor.  creating the stage is essentially easy with the editor but when i press play to test, the 1st player falls, the second player floats up and the stage can not be seen at all.  what am i doing wrong?  when creating the prefab for the fbx of the stage, is there a script that needs to be placed?  the documentation says that i need to put a plane in the Ground layer.  where do i find this Ground Layer?  my fox has a great deal of pieces to it so i am not sure what to do.  any help would be great full  thanks