awesome man. thank you so much for your help
2 2014-04-24 15:25:20
Re: Setting Up New Stages (6 replies, posted in UFE 1 (Deprecated))
yeah i remember inserting the Ground, Projectile1 and Projectile 2 in the project settings Tabs but how do i add a plane to that? I'm confused lol
3 2014-04-24 07:56:39
Topic: AI (5 replies, posted in UFE 1 (Deprecated))
Hey Guys, I know that You are planning on adding an AI in the next version. How long will it be before that version comes out? Also if i needed to go about creating an AI with an opponent ladder where would i start and how could i tie it into the ute code
4 2014-04-24 07:54:41
Re: Setting Up New Stages (6 replies, posted in UFE 1 (Deprecated))
I have read the documentation already
5 2014-04-23 10:45:34
Topic: Setting Up New Stages (6 replies, posted in UFE 1 (Deprecated))
Hey Guys,
I am new to the UFE but so far i am loving this thing. I have a question. i am trying to set up new stages. i have an fbx that i would like to use for the stage but have no clue how to do it. i went through the documentation and started adding a new stage in the editor. creating the stage is essentially easy with the editor but when i press play to test, the 1st player falls, the second player floats up and the stage can not be seen at all. what am i doing wrong? when creating the prefab for the fbx of the stage, is there a script that needs to be placed? the documentation says that i need to put a plane in the Ground layer. where do i find this Ground Layer? my fox has a great deal of pieces to it so i am not sure what to do. any help would be great full thanks