whats script would i need to look at to add new inputs for like leftup axis i have 1.6
2 2015-05-26 12:25:03
Re: Z - axis movement (180 replies, posted in UFE 1 Source (Deprecated))
How do u impliment it in your game
3 2015-05-21 22:32:34
Topic: Walk button input (0 replies, posted in UFE 1 (Deprecated))
The walk button has a lil lag in it is their anyway to fix that
4 2015-05-21 20:32:21
Re: Pause button (2 replies, posted in UFE 1 (Deprecated))
I sent the cancel button to the start button on my Xbox 360 controller the debug says its firing but the pause menu doesn't come up
5 2015-05-21 14:24:23
Topic: Pause button (2 replies, posted in UFE 1 (Deprecated))
I wanted to kno what is the default button for pause menu I'm using c input in 1.6
7 2015-05-19 18:24:19
Re: 1.6 amazing (5 replies, posted in UFE 1 (Deprecated))
If u beat the game with one character u unlock an character or if u beat a certain character u unlock a character
8 2015-05-19 16:27:12
Topic: 1.6 amazing (5 replies, posted in UFE 1 (Deprecated))
I have the update I just wanted to kno what script do I use to code to make unlockable characters an ps 1.6 is incredible
9 2015-05-18 21:12:30
Re: UFE 1.6 News (105 replies, posted in UFE 1 (Deprecated))
If we already bought the use bundle with fuzzy so on sellfy do we have to pay again for the new update
10 2015-05-18 20:13:09
Re: UFE 1.6 News (105 replies, posted in UFE 1 (Deprecated))
I saw the updated version is on sellfy but I already bought the bundle on their a while ago how do I get the updated version
11 2015-05-18 17:17:40
Re: UFE 1.6 News (105 replies, posted in UFE 1 (Deprecated))
sounds good cant wait
12 2015-05-17 23:35:48
Re: UFE 1.6 News (105 replies, posted in UFE 1 (Deprecated))
ok thats good enough so any date on the release yet
13 2015-05-15 18:29:12
Re: UFE 1.6 News (105 replies, posted in UFE 1 (Deprecated))
Quick question is the story gonna have unlockable characters where if u beat the game with a certain character u unlock another? If it's not in the set up already would that be hard to code
14 2015-05-15 06:01:17
Re: UFE 1.6 News (105 replies, posted in UFE 1 (Deprecated))
Is it updated on selly yet
15 2015-05-14 20:09:25
Re: UFE 1.6 News (105 replies, posted in UFE 1 (Deprecated))
Any ETA on that lol can't wait you guys are awesome
16 2015-05-11 23:38:28
Re: UFE 1.6 News (105 replies, posted in UFE 1 (Deprecated))
I bought the bundle of selfy will I still get the updates
17 2015-05-06 02:22:59
Topic: winners (2 replies, posted in UFE 1 (Deprecated))
how can i make it where instead just saying player1/2 wins they say the players name wins
18 2015-05-03 05:12:26
Re: UFE 1.6 News (105 replies, posted in UFE 1 (Deprecated))
So am I can't wait
19 2015-04-28 03:48:21
Re: Ex Move (3 replies, posted in UFE 1 (Deprecated))
what scirpt do i need to look act to do this
20 2015-04-28 00:16:37
Topic: Ex Move (3 replies, posted in UFE 1 (Deprecated))
is their to add a glowing feature to a move like in street fight er 4
21 2015-04-18 19:59:35
Re: UFE 1.6 News (105 replies, posted in UFE 1 (Deprecated))
Any news on the next update
22 2015-04-07 19:02:27
Re: Collection of UFE Mods and Improvements (25 replies, posted in Tips & Articles)
I understand but when I select the one that's not arcade mode the game won't stArtvan when I select player 2 it's chances player 1 to the same charActer an it's doesn't goes to the stage selection I might be implenting so code wrong I will make a video to show wat I mean
23 2015-04-04 23:22:00
Re: Collection of UFE Mods and Improvements (25 replies, posted in Tips & Articles)
when start the actual start n select my characters the game doesnt start an no error actual show in console
24 2015-04-04 18:09:47
Re: Collection of UFE Mods and Improvements (25 replies, posted in Tips & Articles)
One issue with arcade mode ifi want to set the original start to a vs mode how can I do thT
25 2015-04-01 14:38:08
Topic: Animation erro (0 replies, posted in UFE 1 (Deprecated))
So I'm using mecanim an when I set animation an press play in the unity project they work work fine but when I build the actual stand alone game an run it the character won't show up but it only does it with the idle animation