oh ok help cant wait till u update so get better fam
1 2018-03-09 17:24:37
Re: Additional Static Gauge/Meter [Tutorial] (Source Only) Edited (43 replies, posted in UFE 1 Source (Deprecated))
2 2018-03-07 17:18:41
Re: Additional Static Gauge/Meter [Tutorial] (Source Only) Edited (43 replies, posted in UFE 1 Source (Deprecated))
you can just tell me what script i need to look at and i can try to figure it out
3 2018-02-25 23:27:00
Re: Additional Static Gauge/Meter [Tutorial] (Source Only) Edited (43 replies, posted in UFE 1 Source (Deprecated))
so when i add the script i get no error but when i set to gauge 2 to add on hit in the move editor it doesn't add to the gauge2 bar
4 2017-05-13 18:18:59
Topic: hitstun (1 replies, posted in UFE 1 (Deprecated))
how do I calculate accurate hit stun frames
5 2017-05-13 15:14:55
Topic: move input (2 replies, posted in UFE 1 (Deprecated))
can you have to move with the same input where you press the button and it does the first move then press it again and it does the second move
6 2017-03-26 16:19:34
Re: Adding color masks to moves (2 replies, posted in UFE 1 (Deprecated))
did u ever figure this out
7 2017-03-24 11:16:11
Re: fighting game designer (6 replies, posted in UFE 1 (Deprecated))
thanks everyone ill post more links when i can
8 2017-03-21 10:42:01
Re: fighting game designer (6 replies, posted in UFE 1 (Deprecated))
yea but id figure it would be good people new to the genre
9 2017-03-20 20:14:16
Topic: fighting game designer (6 replies, posted in UFE 1 (Deprecated))
I saw this post on the internet about the design concept of 2d /2.5d fighting so I'd figured I share it its's very helpful for beginner designing in the fighting game genre
10 2017-03-16 14:40:21
Re: lighting (3 replies, posted in UFE 1 Source (Deprecated))
not really what i was thinking
11 2017-03-15 19:42:10
Topic: lighting (3 replies, posted in UFE 1 Source (Deprecated))
I don't know if this is the right place to put this but I want to know how can I add I dimmer switch to the ufe global config like when the player does a move the light in the game get dark or dimmer so to speak
12 2016-10-28 21:33:44
Topic: Health bars (1 replies, posted in UFE 1 (Deprecated))
Does any know what scripts I need to edit to put the health bar behinds the characters
13 2016-10-26 14:42:57
Re: [Tutorial] Basic Score Counter (15 replies, posted in Tips & Articles)
i have a question im trying to convert your score counter into a win counter i think i almost got it but im stuck do you mind helping me out a lil
14 2016-10-24 08:49:58
Topic: Win count (1 replies, posted in UFE 1 (Deprecated))
I'm fairly new to this coding thing but I'm trying to make a player win count does anyone know what scripts I need to modify
15 2016-10-01 19:26:50
Re: [Tutorial] Health Drain Debuff (4 replies, posted in Tips & Articles)
Oh ok let me see I don't think I did
16 2016-10-01 12:02:56
Re: [Tutorial] Health Drain Debuff (4 replies, posted in Tips & Articles)
I have implemented the code with no errors when compling but the health bar doesnt drain
17 2016-09-23 17:56:24
Topic: heatlth draining (4 replies, posted in UFE 1 (Deprecated))
does anyone know script I would need to look at to make an attack that would continue to drain an opponents health of a set period of time similar to the special meter drain the 1.8 update
18 2016-09-22 11:02:30
Re: [Tutorial] Temporary power up during fight. (6 replies, posted in Tips & Articles)
woukld thius still work for the 1.8 update
19 2016-09-13 16:39:50
Re: [Tutorial] Animation for Battle GUI (3 replies, posted in Tips & Articles)
if (this.player1GUI != null && this.player1GUI.gaugeMeter != null){
this.player1GUI.gaugeMeter.fillAmount = UFE.config.player1Character.currentGaugePoints / UFE.config.player1Character.maxGaugePoints;
im not seeing where to put this code
20 2016-09-13 09:42:46
Re: [Tutorial] Temporary power up during fight. (6 replies, posted in Tips & Articles)
im having trouble with the control script portion on the code im not sure where to input the code at