1

(2 replies, posted in General)

ok i see the problem after checking the unity store i realize i have the lite version so i dont have the necessary files

2

(2 replies, posted in General)

Hi fellow developers im trying to figure out how to use videos in the game but nothing seems to work ive tried the ogv file format which does not work and i have tried the video intro script which comes in blank. Nobody have seem to have made a tutorial on the matter and i have asked on multiple platforms. I would greatly appreciate your help

3

(3 replies, posted in UFE 1 (Deprecated))

MrPonton wrote:

What type of mecanim rig do you have on the character? Make sure it's set to Humanoid, and make sure you set the avatar in the character file.


and as promise do you need any stages if so you can email me at Kristyles2014@gmail.com and i we can talk about what you need

4

(3 replies, posted in UFE 1 (Deprecated))

will try but  i think thats what i had set at first i may have mixed something up

5

(3 replies, posted in UFE 1 (Deprecated))

Well i have this problem where i created my character and applied animations i created but everytime i go in game to test i get the standard t pose i need help please and thank you, and if anyone have the solution i can offer stages, custom music, or even game assets

https://ibb.co/fiKGz5

He was uploaded as a fbx file

https://ibb.co/hHa6z5

6

(1 replies, posted in Jobs)

Im looking for work as a Level Designer, i will have post a link here later to some screenshots of some of my work or i can email you the link with prices as well but stick around for the link to my work thank you

7

(4 replies, posted in UFE 1 (Deprecated))

thanks

8

(4 replies, posted in UFE 1 (Deprecated))

Unity 5 and im not sure on the ufe  ik i used it with my unity 4 and it worked just fine but i think its the source version

I cant open my character in the plugin in due to this error message i get can someone please help the error is


ArgumentException: failed to convert parameters
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:192)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)