Topic: Universal Fighting Engine 2.0 Beta
Finally, after 2 years in development UFE 2.0 is right around the corner!
The new version has been specially developed with backwards compatibility and online play in mind. If you already have a game published (or near release) this upgrade is perfect for you.
UFE 2.0 will not be replacing UFE 1.x. This version of the product is specially designed for large teams and developers that are serious with their investment. UFE 1.x will still be updated to accommodate to Unity's latest versions.
Universal Fighting Engine 2 Unity thread:
https://forum.unity.com/threads/univers … -2.541442/
The biggest addition to the engine is the new Netcode 2.0, which supports rollback and photon:
http://www.ufe3d.com/doku.php/global:netcode
Check the "What's Next" section in the link above for a hand full of extras coming soon (list might change according to time, priorities and feedback)
Give it a try, download the standalone here (Windows Build). To search for games select the "Online" option (US server).
UFE 2.0 PRO - $899 (available now)
- Core compiled
- Skype Support
UFE 2.0 Source - $1499 (available now)
- Open source
- Skype Support
UFE 2.0 Enterprise - $4500 (available now)
- Open source
- Skype Support
- Repository Access
- Unlimited Seats*
* UFE 2.0 Enterprise is a new kind of service specially designed for large teams. Instead of buying multiple copies for your team, buy this license instead. This is an addendum that replaces Section 2.3 in the standard Asset Store EULA:
END-USER is granted a license to install and use Assets on an unlimited number of computers provided that these computers are either all (i) physically located at a single physical location ("Site") belonging to END-USER, or (ii) laptops are employed at the same Site provided all such computers have appropriately licensed Unity software installed, and consequently, any Asset may only be used at particular Site or on computers assigned to END-USER's employees employed at the same Site and may only be moved to another Site subject to prior written approval from Licensor; provided, however, that for so long as the "UFE 2.0 Enterprise" Asset is categorized as a non-Editor Extension Asset, then END-USER is granted an enterprise license to install and use such UFE 2.0 Asset on an unlimited number of computers provided that these computers are either all (i) owned by END-USER or its affiliates and subsidiaries, or (ii) owned by subcontractors of END-USER working on the development, distribution, or marketing of END-USER’s electronic game and interactive media provided all such computers have appropriately licensed Unity software installed.
Feel free to contact me at mistermind@live.com for more details.
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