1 (edited by immortalfray 2017-03-16 13:56:25)

Topic: Immortal Fray: The Rise of Cthulhu

Immortal Fray


http://i.imgur.com/8KYGs9b.png

Immortal Fray is an indie fighting game project by ZoneWalker Games LLC
Copyright 2014

Version 3.0 currently under development

Gameplay Demonstration Trailer V2.0:
[media]https://www.youtube.com/watch?v=XkbHsyp2dFo[/media]




Here is the demo for PC.

Demo V2.0 Download Link:

PC:
https://www.dropbox.com/s/id9xtkkww3qgr … d.zip?dl=0

Mac:
https://www.dropbox.com/s/5dojcxvvc0x8l … d.zip?dl=0

If you have a good PC check it out and let me know what you think!

Make sure to read the instruction files included in the .zip and change your controls to your liking when you start the game.

For Demo V2.0 youll have to subscribe to the Immortal Fray mailing list to receive the download link

It's a traditional 1v1 2.5d fighting game based off fairy tail characters: Peter Pan, Captain Hook, Little Red Riding Hood, Big Bad Wolf, Santa Clause, Hercules, Momotaro, Tsuki no Usagi and many more!



Story:
The immortal, dark sorcerer Jolly James Hook has traveled to our dimension in search of the power of the gods.  He has learned that the final resting place of the God of Insanity resides within our domain.  With a sacrifice in tow, Jolly James Hook aims to wake the God of Insanity and acquire it's power of control over reality.   Heroes and villains will clash in an epic struggle to aid, or stop Jolly James Hook in his quest for ultimate power.
indieDB: http://www.indiedb.com/games/immortal-f … of-cthulhu
Facebook: https://www.facebook.com/ImmortalFray
Youtube: https://www.youtube.com/channel/UCr9xGD … vCDpyjuRCQ
Twitter: https://twitter.com/XImmortalFrayX
Tumblr: http://xxzonewalkerxx.tumblr.com/
Official Site: http://www.zonewalkergames.com




I am currently developing V3.0 of Immortal Fray with polished graphics and new features.  In order to get to this point I reached out to the community for their opinions.  I held polls for character designs that were most successful, and once I had a good idea on the art style that marketed well with people, I went ahead and finalized the rest of my playable roster for the game.

Iteration is the name of the game
http://i.imgur.com/BXnhrgH.jpg

I develop several pieces of concept art before I move forward.  Then I create a model sheet to build the 3d asset off of.
http://media.indiedb.com/images/articles/1/176/175385/auto/10525596_599835563480290_8493211821196146640_n.pngoh8f2c513d1e9aed02b9440eb72a3cdd5doe5537717D
http://i.imgur.com/2b5YcTw.jpg

This is what the game used to look like and what the demo V1.0 currently looks like
http://www.zonewalkergames.com/wp-content/uploads/2014/12/GameShot3-1024x576.jpg

This is how the game is developing now
http://media.indiedb.com/images/games/1/37/36958/auto/BxqQsSC.png
http://i.imgur.com/Vk2bHI5.jpg

I am an avid fighting game fan and I am trying to deliver my own unique experience to the genre.  This game is basically everything I love about fighting games combined into one story.  I am reaching out to the SRK community for feedback and opinions on my journey through this game's development.  I plan to release version 2.0 of the prototype around September so stay tuned!

Re: Immortal Fray: The Rise of Cthulhu

Amazing! Let me know when you have some extra videos and I'll be more then happy to promote them!

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Re: Immortal Fray: The Rise of Cthulhu

Amazing work!

Does anyone else struggle with coming up with titles for their games? I'm still using the descriptive 'Arena Fighter'. big_smile

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Re: Immortal Fray: The Rise of Cthulhu

@Mistermind - Thank you very much!  Im waiting for the update before I make more trailers because I want to show off alternate costumes/ moves that change textures/ and wall bouncing.  After the next update and development cycle I plan to put the demo out for everyone to download.  Ill make sure to include the UFE animation in the next two trailers.

@Steviebops - Thank you!  When I get stuck i tend to look up words in latin on google.  If that doesn't work i throw a bunch of interesting words into seperate piles and combine them.  If the game has a unified theme however, it's not so hard.  I.e. immortal fairytail characters duking it out

Re: Immortal Fray: The Rise of Cthulhu

Did you use fraps to capture your video? Im looking to record a vid to show what Ive done with the 3d arena stuff, so everyone's clear on the concept. Im thinking fraps for capture, but I'd be interested to hear if anyone has alternate suggestions.

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Re: Immortal Fray: The Rise of Cthulhu

No, I used a program called Dxtory.  I would recommend that program over Fraps any day.  Set up is a little complicated because you have to download a certain video and audio codec to get smooth frame rate, but in the end its very worth it.  If you have a fast machine however, you probably don't have to worry about the taxing setup

Re: Immortal Fray: The Rise of Cthulhu

Nice, thanks for the tip!

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8 (edited by immortalfray 2015-03-17 19:13:15)

Re: Immortal Fray: The Rise of Cthulhu

[media]https://www.youtube.com/watch?v=T3TWiuD … e=youtu.be[/media]

This video is not a full gameplay trailer.  Just a test for setting up the flow of the actual gameplay trailer and testing out the recording quality of Dxtory

Re: Immortal Fray: The Rise of Cthulhu

looks pretty cool! particulary the 3d animated models in the character selection screen.... how did you make the custom sound for the selected character?

AWESOME

Me encontraste en un negro camino como un peregrino sin rumbo ni fe, pero la luz de tus ojos divinos cambió mi suerte por dicha y placer.

Re: Immortal Fray: The Rise of Cthulhu

Thank you StriderSpinel smile.  The custom sound was easy.  I made a public audio clip in the CharacterEditorWindow.cs script and called it once the olayer selects a character in the characterselection.cs Script.  Basically, I followed this tutorial and it gave me everything I needed
http://www.ufe3d.com/forum/viewtopic.php?pid=33#p33

Re: Immortal Fray: The Rise of Cthulhu

[media]https://www.youtube.com/watch?v=YQCCBf8YYcU[/media]

Demo will be available for PC 04/03/2015!  MAC shortly after that smile

12 (edited by immortalfray 2015-04-03 00:23:49)

Re: Immortal Fray: The Rise of Cthulhu

As promised  here is the demo so try it out for yourself smile

Demo Download Link:

https://www.dropbox.com/s/o5ryz8lhibkxi … 1.zip?dl=0

If you have a good PC check it out and let me know what you think!
Make sure to read the instruction files included in the .zip and change your controls to your liking when you start the game.

Re: Immortal Fray: The Rise of Cthulhu

Great work so far!
The special moves and sound samples are awesome and this pirate with his flying hook is amazing! big_smile

shubi's Website

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Re: Immortal Fray: The Rise of Cthulhu

immortalfray, please check your PMs smile

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Re: Immortal Fray: The Rise of Cthulhu

Have you considered cel shading? Seems like a matching style for your game.

Like UFE? Please rate and review us on the Asset Store!
Questions about the Forum? Check out our Karma FAQ.
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Re: Immortal Fray: The Rise of Cthulhu

Yup, Im switching over to cel shading once I have my new character rigs complete.  Right not my characters have transparency in their materials and it doent look right with the toon shaders so im redesigning them for the next version of the demo.

Re: Immortal Fray: The Rise of Cthulhu

http://i.imgur.com/zeLHZiZ.png

Vote at the link below!

strawpoll.me/4238693

So Ive finished the first draft concept for captain hook.

  • A - Young James - Inspired by Once Upon A Time

  • B - Vega Mask James - Inspired by Vega from Street Fighter

  • C - Evil Sea Captain James - Inspired by Moby Dick

  • D - Jolly Clown James - I always thought evil clowns were cool

  • E - Userper James - Inspired by Cervantes from Soul Calibur

  • F - Powerful Sorcerer James - Inspired by Ganondorf from the Legend of Zelda

  • G - Oni James - Original Creation

  • H - Intergalactic Sorcerer James - Inspired by Dragonball Z

I would love for all of you to vote and choose which design you like best smile

You can vote multiple times, and I dont plan on having two different body types in the game.

What that means is if one body type gets more votes than the other, then I will choose the two

most popular designs from that body type.  Hope that makes sense.  So please cast your votes!

Re: Immortal Fray: The Rise of Cthulhu

Hey everyone!  Make sure to sign up for the Immortal Fray Newsletter!
Only members of the Newsletter will have access to the next version of the demo so sign up now and pledge you loyalty to the ancient one!
Subscribers will also get special updates on the game's progress and other cool stuff!
Click the Link below and subscribe!
http://eepurl.com/bpWSfX

Re: Immortal Fray: The Rise of Cthulhu

http://i.imgur.com/BxqQsSC.png


A sneak peak at the new graphics of Immortal Fray.  Still a WIP.  Pan faces off and is ready for battle!

Re: Immortal Fray: The Rise of Cthulhu

Tomorrow at 10pm EST I will run a live twitch stream of Immortal Fray's Development.  Stay tuned for the link or watch it Live on immortalfray.com!

http://i.imgur.com/FPV6gnn.png

Re: Immortal Fray: The Rise of Cthulhu

http://www.twitch.tv/thezonewalker

Catch me on Twitch at 9pm EST and watch my development on Immortal Fray

Re: Immortal Fray: The Rise of Cthulhu

http://i.imgur.com/z3hthge.jpg?1

Re: Immortal Fray: The Rise of Cthulhu

You can catch me on twitch tonight!  Im going to get pan working in unity tonight

http://www.twitch.tv/thezonewalker

Re: Immortal Fray: The Rise of Cthulhu

Catch me on twitch tonight from 8pm EST - whenever my body fails on me lol

http://www.twitch.tv/thezonewalker

Re: Immortal Fray: The Rise of Cthulhu

http://i.imgur.com/HEeOGHU.jpg

Stay tuned from the Legend of GAAM showcase of Immortal Fray.  Im having players compete in a small tourney to win on of these two original prints from our concept artist