Topic: State change during a move.
option to change characters state during a move.
usage:
ex. character has a slide type move that leaves them in the crouch state at the end of the animation.(on block easy overhead opportunity for the opponent.)
while a small detail not having this can cause unintentional things.
ex2. character has a move that transitions from ground to air.( during this time the charter is still technically in standing state.)
opponent cannot use command airthrow to counter.