User Tools

Site Tools


changelog

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
changelog [2023/12/20 02:11]
Mistermind [Version 2.6.0]
changelog [2024/12/04 03:02] (current)
Mistermind
Line 9: Line 9:
  
  
 +==== Version 2.7.0 ====
 +  * Updated to Unity 6 (still compatible with older versions)
 +  * Added support for [[https://assetstore.unity.com/packages/tools/network/mirror-129321|Mirror Networking]] for LAN Matches (by [[https://www.youtube.com/watch?v=n1PkARn9F-4|Kinbona Limited]])
 +  * Added new UFE Wizard Window
 +  * Created auto-update system to help retrieve data from old UFE versions
 +  * Major fixes and improvements throughout all UFE editors
 +  * Added ability to copy/paste individual editor sections as well as the ability to undo changes (Ctrl+Z)
 +  * Several Global Options encapsulated into new group: Match Options (no definition changes)
 +  * Several Move Options encapsulated into new group: Presentation (no definition changes)
 +  * New Editor Window: Move Set Editor (detached from Character Editor)
 +  * Added ability to override character's default physics when switching Move Sets
 +  * Added new physics modifiers: Allows for damage, stun and gauge (de)buffs when switching stances
 +  * Added new basic moves: Standing (Right/Left) Hit and Dizzy
 +  * Added new option under Global -> Match Options -> Round: Allow Finishing Move (uses Dizzy)
 +  * Added new Camera Editor option under Move -> [[move:cinematics|Cinematics]]
 +  * Added several new sub-options to Move -> Hit Options -> [[move:activeframes|Hit]]
 +  * Hit -> Damage integrated into new option under Hit-> Hit Options -> Meter Adjustments
 +  * Gauge and life systems reworked into a new meter system (also used in Challenge and Training Modes)
 +  * Move -> Hit Options -> Blockable Options expanded
 +  * Added new Option to Move Editor: Teleport
 +  * Move Editor -> Projectile options expanded (now uses the same data fields as hit options)
 +  * Several new additions made to Challenge Mode
 +  * Support for Simple AI on Challenges (scripted/pre-rec movement)
 +  * Added support for Quick/Delayed Stand under Global -> Match Options -> Knock Down Options
 +  * Map Recorder can now record the entire cast of characters from a global file at once
 +  * Fixed issue with Move ID conflict issues (replaced with GUID)
 +  * (Source) Editor options separated into modular files
 +  * (code) Added new events: OnGaugeDrained and OnFirstHit
 +  * (code) Added new utils class: UFEInput. Ex: ''UFEInput.GetButtonDown(player: 1, button: 1)''
 +  * Several [[https://trello.com/c/3GAblTke/139-ufe-270|bug fixes]] (pointed out by the [[https://discord.gg/hGMZhF7|community]])
 +
 +Forum Post: https://www.ufe3d.com/forum/viewtopic.php?id=5963
 +
 +----
 ==== Version 2.6.0 ==== ==== Version 2.6.0 ====
   * All network synchronization issues fixed   * All network synchronization issues fixed
Line 14: Line 48:
   * Larger files split into smaller classes/partial classes   * Larger files split into smaller classes/partial classes
   * Reworked connection handlers   * Reworked connection handlers
-  * Added "You" tag to local player during online games 
   * Added ability to test network with AI controlled players   * Added ability to test network with AI controlled players
   * Animation Mapper improved. Maps are now saved in a separated file and attached to each Move Set.   * Animation Mapper improved. Maps are now saved in a separated file and attached to each Move Set.
Line 22: Line 55:
   * Added new option under Network Connection screen: Region Select   * Added new option under Network Connection screen: Region Select
   * Added option for the player to change the desired input delay and the use of rollback in the demo   * Added option for the player to change the desired input delay and the use of rollback in the demo
 +  * "You" tag to local player during online games reinstated
   * Improved and refactored stance changes   * Improved and refactored stance changes
   * Updated logo and menu backgrounds   * Updated logo and menu backgrounds
Line 30: Line 64:
   * Fixed issue where characters stay crouched after round is over   * Fixed issue where characters stay crouched after round is over
   * Added ability to add custom screens under Global -> GUI (now called Custom Interfaces)   * Added ability to add custom screens under Global -> GUI (now called Custom Interfaces)
 +  * Fixed window menu options and grouped into the correct group
 +  * Removed Lan Options from Global Editor -> Network Options (deprecated)
 +  * Adde new option to Global Editor -> Network Options: Particle Control
 +  * Fixed issue where projectiles would collide with inactive assists
 +  * Added new input manager option: Native Touch Controls (uses a simple open source GUI solution for touch inputs)
 +  * Refactored unique Id. Now its no longer attached to the move name (moves can have repeated names when mapping animations)
  
 Forum Post: http://www.ufe3d.com/forum/viewtopic.php?id=4305 Forum Post: http://www.ufe3d.com/forum/viewtopic.php?id=4305
Line 418: Line 458:
  
 **Download new package:**\\ **Download new package:**\\
-  * __Asset Store:__ Under Unity, click on Window -> Package Manager. Find your UFE version and click "download", then "import".+  * __Asset Store:__ Under Unity, click on Window -> Package Manager. Find your UFE version and click "download", then "import". If you are seeing errors or file conflicts that means some files might have changed. In this case, **delete** the original UFE folder first.
   * __Payhip:__ Use the **same link** that was provided when you first purchased the product to download this update. If you run into issues send me a [[mailto:mistermind@live.com|private message]] with the e-mail used in the purchase so I can validate it and help you.   * __Payhip:__ Use the **same link** that was provided when you first purchased the product to download this update. If you run into issues send me a [[mailto:mistermind@live.com|private message]] with the e-mail used in the purchase so I can validate it and help you.
  
changelog.1703056308.txt.gz · Last modified: 2023/12/20 02:11 by Mistermind