Table of Contents

Head Look

Head Look is based on a script made by Rune Skovbo Johansen. You can find the original script here.

Enabled: You can disable Head Look if you don't want this character to use it.


Bending Segments

Which segments of the rig will be used to “look at” the opponent.


Non Affected Joints

When attempting to bend and rotate certain body parts to accommodate the target direction, you can choose to make it so certain body parts and its children are not affected by the rotation. An example can be found under Robot Kyle, in which the Left Upper Arm and Right Upper Arm are unaffected by the head rotation.



Notes:


Code access:

UFE.config.player1Character.headLook


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