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character:physics [2022/11/02 20:00] FreedTerror |
character:physics [2022/12/25 00:12] (current) FreedTerror |
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**Air Jumps:** Set double/ | **Air Jumps:** Set double/ | ||
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+ | **Possible Air Moves:** How many air moves can be done in the air. | ||
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+ | ==== Move Control ==== | ||
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+ | **Default Execution Timing:** How fast the player needs to press each button during the execution of a special move. | ||
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+ | **Cumulative Force:** Anytime force is added, do we accumulate with current forces? Leave this on if you want new applied forces to stack up. | ||
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**Ground Collision Mass:** The density of the character' | **Ground Collision Mass:** The density of the character' | ||
- | **Cumulative Force:** Anytime force is added, do we accumulate with current forces? Leave this on if you want new applied forces to stack up. | ||
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