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character:physics [2022/11/02 20:02] FreedTerror |
character:physics [2022/12/25 00:12] (current) FreedTerror |
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**Air Jumps:** Set double/ | **Air Jumps:** Set double/ | ||
- | **Possible Air Moves:** | + | **Possible Air Moves: |
+ | |||
+ | |||
+ | ---- | ||
+ | ==== Move Control ==== | ||
+ | |||
+ | **Default Execution Timing:** How fast the player needs to press each button during the execution of a special move. | ||
+ | |||
+ | **Cumulative Force:** Anytime force is added, do we accumulate with current forces? Leave this on if you want new applied forces to stack up. | ||
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**Ground Collision Mass:** The density of the character' | **Ground Collision Mass:** The density of the character' | ||
- | **Cumulative Force:** Anytime force is added, do we accumulate with current forces? Leave this on if you want new applied forces to stack up. | ||
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