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character:prefabs [2019/11/22 03:42] Mistermind |
character:prefabs [2022/11/02 15:06] (current) FreedTerror |
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Here you will select the 3D model that represents this character. This model musts be encapsulated into a [[https:// | Here you will select the 3D model that represents this character. This model musts be encapsulated into a [[https:// | ||
- | * (SOURCE VERSION) Hit Boxes Script ('' | + | * (SOURCE VERSION) Hit Boxes Script ('' |
* (OTHER VERSIONS) Hit Boxes Script ('' | * (OTHER VERSIONS) Hit Boxes Script ('' | ||
* [[https:// | * [[https:// | ||
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{{ : | {{ : | ||
- | Now drag your newly created prefab to the //Default Prefab// under the Character Prefabs panel. Once you have your character in, you can select the prefab under [[character: | + | Now drag your newly created prefab to the //Default Prefab// under the Character Prefabs panel. Once you have your character in, you can select the prefab under [[character: |
+ | If you are using '' | ||
+ | |||
+ | {{ : | ||
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* If you are using [[: | * If you are using [[: | ||
* UFE automatically attempts to load the first alternative costume listed if both players select the same character. Currently UFE does not have an UI template that allows for custom selection of alt costumes, but we hope to add that in the future. In the meantime feel free to create your own solutions using the open source GUI templates ('' | * UFE automatically attempts to load the first alternative costume listed if both players select the same character. Currently UFE does not have an UI template that allows for custom selection of alt costumes, but we hope to add that in the future. In the meantime feel free to create your own solutions using the open source GUI templates ('' | ||
- | * I strongly recommend engaging with the [[http:// | + | * I strongly recommend engaging with the [[http:// |
+ | * Use Resources Folder as your loading method | ||