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character:start [2022/11/02 15:00]
FreedTerror
character:start [2024/12/07 03:54] (current)
Mistermind
Line 2: Line 2:
 Here you can open an existing character info file or create a new one. Follow the instructions below to open Mike (character available on all versions): Here you can open an existing character info file or create a new one. Follow the instructions below to open Mike (character available on all versions):
  
-Character Sample: ''.\UFE\Characters\Legacy_Mike\Mike.asset''.\\ +Character Sample: ''.\UFE\Demos\_2DFighter\Characters\Robot_Kyle\Robot_Kyle.asset''.\\ 
-(SOURCE VERSION) Inherits from: ''.\UFE\Scripts\CharacterInfo.cs''\\+(SOURCE VERSION) Inherits from: ''.\UFE\Scripts\Core\Definitions\Character\CharacterInfo.cs''\\
 (OTHER VERSIONS) Inherits from: ''.\UFE\Plugins\UFE.dll\CharacterInfo''\\ (OTHER VERSIONS) Inherits from: ''.\UFE\Plugins\UFE.dll\CharacterInfo''\\
  
-To create a new character, in the project window click on ''Create -> U.F.E. -> Character File''.+To create a new character, in the project window click on ''Create -> UFE -> Character File''.
  
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character/start.1667415615.txt.gz · Last modified: 2022/11/02 15:00 by FreedTerror