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global:introduction [2013/12/10 02:27] Mistermind |
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====== Global Editor ====== | ====== Global Editor ====== | ||
- | Here you can open an existing global settings file or create a new one. For this introduction we will use the UFE_Config file that comes with the project, which is targeted to the TrainingRoom example provided. | + | Here you can open an existing global settings file or create a new one. For this introduction we will use the '' |
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+ | File Location: '' | ||
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{{ : | {{ : | ||
- | In the global editor you can set all the general options your fighting game has. From how combos to hit effects, everything can be edit here. | + | In the global editor you can set all the general options your fighting game has. From how combos |
- | **Project Name**: The name of your project. Changing this variable has no impact in the example provided. | + | **Project Name:**: The name of your project. Changing this variable has no impact in the example provided. |
- | **Start Game Immediately**: For debugging and balancing purposes, you can toggle this option to force the game to ignore all menus and go straight to battle with the selected characters provided. | + | **Start Game Immediately:** For debugging and balancing purposes, you can toggle this option to force the game to ignore all menus and go straight to battle with the selected |
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- | [[global:introduction|< Back to Home]] | + | [[:start|< Back to Universal Fighting Engine - Introduction]] |