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global:start [2019/11/22 03:39]
Mistermind
global:start [2024/12/09 03:31] (current)
Mistermind
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-  * Demo file: ''.\UFE\Demo\Config.asset''+  * Demo file: ''.\UFE\Demos\_2DFighter\Config_2D_Fighter.asset''
   * Script reference:   * Script reference:
      * (Open Source) ''.\UFE\Engine\Scripts\Core\Definitions\GlobalInfo.cs''      * (Open Source) ''.\UFE\Engine\Scripts\Core\Definitions\GlobalInfo.cs''
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 ---- ----
 +
 {{ :global:global_start.png?nolink|}} {{ :global:global_start.png?nolink|}}
  
 +In the global editor you can set all the general options your fighting game has.
  
-In the global editor you can set all the general options your fighting game hasFrom how combos behave to hit effects, everything can be edit here.+**Gameplay Type:** Select a gameplay type. Different selections shows different options in some of the editors (like [[global:camera|Camera]] or [[global:round|Position]] Settings). Check the demos provided (''/UFE/Demos/'') for examples on how UFE can be used. 
 + 
 +**Project Name:** The name of your game or project. 
 + 
 +**Deployment:** Allows you to select different ways to initiate the game. You can use this option to separate the built-in GUI and load UFE's game engine directly through scene calling. 
 +  * **Full Interface:** Starts the game normally, with all [[global:gui|GUI]] Menus. 
 +  * **Versus Mode:** Starts the game in Versus Mode with pre-selected characters. 
 +  * **Training Mode:** Starts the game in [[global:trainingmode|Training Mode]] with pre-selected characters. 
 +  * **Challenge Mode:** Starts the game in [[global:challengemode|Challenge Mode]] with a pre-selected challenge.  
 + 
 +**Skip Loading Screen:** Skips the loading screen for Versus or Training Mode.
  
-**Project Name:**: The name of your project. Changing this variable has no impact in the example provided. 
  
 **Sub-content:** **Sub-content:**
   * [[global:debugoptions|Debug Options]]   * [[global:debugoptions|Debug Options]]
   * [[global:aioptions|AI Options]]   * [[global:aioptions|AI Options]]
-  * [[global:languages|Languages]] 
   * [[global:camera|Camera Options]]   * [[global:camera|Camera Options]]
-  * [[global:rotation|Character Rotation Options]] +  * [[global:match|Match Options]] 
-  * [[global:round|Round Options]] +  * [[global:gui|GUI Options]]
-  * [[global:bounce|Bounce Options]] +
-  * [[global:counterhit|Counter Hit Options]] +
-  * [[global:combo|Combo Options]] +
-  * [[global:block|Block Options]] +
-  * [[global:knockdown|Knock Down Options]] +
-  * [[global:hiteffects|Hit Effects Options]]+
   * [[global:input|Input Options]]   * [[global:input|Input Options]]
-  * [[global:stages|Stages]] 
   * [[global:characters|Characters]]   * [[global:characters|Characters]]
-  * [[global:gui|GUI Options]]+  * [[global:stages|Stages]]
   * [[global:storymode|Story Mode]]   * [[global:storymode|Story Mode]]
   * [[global:trainingmode|Training Mode]]   * [[global:trainingmode|Training Mode]]
   * [[global:challengemode|Challenge Mode]]   * [[global:challengemode|Challenge Mode]]
 +  * [[global:network|Network Options]]
   * [[global:preload|Preload Options]]   * [[global:preload|Preload Options]]
   * [[global:advanced|Advanced Options]]   * [[global:advanced|Advanced Options]]
-  * [[global:network|Network Options]] 
  
 ---- ----
 +===== Videos =====
 +For more video tutorials visit [[https://www.youtube.com/c/Ufe3d|UFE's official youtube channel]].\\
 +{{youtube>eDSiBNlKipc}}
  
 [[:start|< Back to Universal Fighting Engine - Introduction]] [[:start|< Back to Universal Fighting Engine - Introduction]]
global/start.1574411972.txt.gz · Last modified: 2019/11/22 03:39 by Mistermind