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hitbox:start [2023/12/29 03:25] Mistermind |
hitbox:start [2024/01/04 20:27] (current) Mistermind |
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====== Custom Hitbox Editor ====== | ====== Custom Hitbox Editor ====== | ||
- | Custom hitboxes can be used to replace the standard automapping done by UFE for hitboxes. Use this file instead of the animation file when filling the correspondent fields under the character' | + | Custom hitboxes can be used to replace the standard automapping done by UFE for hitboxes. Use this file instead of the animation file when filling the correspondent fields under the character' |
- | + | For this introduction we will be using several moves from the folder below.\\ | |
- | For this introduction we will be using several moves from the folder below. | + | \\ |
- | + | Folder Location: '' | |
- | Folder Location: '' | + | \\ |
- | + | To open the editor, go to '' | |
- | To create a new move, in the project window click on '' | + | To create a new hitbox set, in the project window click on '' |
---- | ---- | ||
- | ===== Introduction | + | ===== Editor Tools ===== |
To use the editor, drag a 2D animation file into the **Animation Clip** field. To preview the animation, assign a [[character: | To use the editor, drag a 2D animation file into the **Animation Clip** field. To preview the animation, assign a [[character: | ||
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To add a new hit box click on **Add Hit Box**. Right click on it to display all the options for the hitbox such as shape, collision type and hit type. | To add a new hit box click on **Add Hit Box**. Right click on it to display all the options for the hitbox such as shape, collision type and hit type. | ||
- | {{ : | + | {{: |
* **Shape:** Circle or Rectangle shape hitbox. | * **Shape:** Circle or Rectangle shape hitbox. | ||
* **Collision Type: | * **Collision Type: | ||
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- | {{ : | + | ---- |
- | Once created, right click on the empty field to create a new set of active frames for the hitbox to appear | + | Now that you selected the proper shape and types, right click on the empty field to the left to create a new set of active frames for the hitbox to appear active.\\ |
+ | {{: | ||
- | {{ :hitbox:customhitboxeditoroptions3.png |}} | + | |
+ | ---- | ||
+ | Drag the edges of the rectangle to move, retract or expand the active frames for this hitbox. | ||
+ | {{:hitbox:customhitboxeditoroptions5.png|}} | ||
+ | |||
+ | |||
+ | ---- | ||
Now, right click on the recent created active frames to see the new options. | Now, right click on the recent created active frames to see the new options. | ||
+ | {{: | ||
+ | |||
+ | |||
+ | ---- | ||
+ | Click on **Edit** to adjust the position, width and height (if its a rectangle) or radius (if its a circle). | ||
+ | {{: | ||
- | Click on Edit to adjust the position, width and height (if its a rectangle) or radius (if its a circle). | ||