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mecanimcontrol [2018/08/28 06:16] Mistermind [Mecanim Control] |
mecanimcontrol [2018/08/28 06:16] Mistermind [Mecanim Control] |
**Mecanim Control** is a coding tool made that allow for a wider variety of common methods used by the [[http://docs.unity3d.com/Documentation/ScriptReference/Animation.html|Animation component]] with Mecanim (Humanoid/Generic) animations. It allows you to not only dynamically load any animation clip during runtime, but also tap into several methods currently missing in this magnificent system. | **Mecanim Control** is a coding tool made that allow for a wider variety of common methods used by the [[http://docs.unity3d.com/Documentation/ScriptReference/Animation.html|Animation component]] with Mecanim (Humanoid/Generic) animations. It allows you to not only dynamically load any animation clip during runtime, but also tap into several methods currently missing in this magnificent system. |
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[[http://forum.unity3d.com/threads/224315-Mecanim-Control|Mecanim Control]] is a sub-tool of [[http://forum.unity3d.com/threads/218123-RELEASED-Universal-Fighting-Engine-(UFE)|Universal Fighting Engine]]. | |
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