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move:armor [2022/12/06 16:09]
FreedTerror
move:armor [2022/12/06 16:11]
FreedTerror
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 **Damage Absorption (%):** When being hit by a damaging attack, how much of the damage should it nullify. **Damage Absorption (%):** When being hit by a damaging attack, how much of the damage should it nullify.
 +
 +** Block Hits:** Force the character to block.
  
 **Override Hit Effect:** If enabled, it will replace the default hit effect by the one selected in the panel below this option. **Override Hit Effect:** If enabled, it will replace the default hit effect by the one selected in the panel below this option.
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   * **Sound Effect:** Sound effect that will play during hit.   * **Sound Effect:** Sound effect that will play during hit.
   * **Freezing Time:** The game will freeze for a very brief moment (in seconds) when a hit connects.   * **Freezing Time:** The game will freeze for a very brief moment (in seconds) when a hit connects.
 +  * **Animation Speed (%):** On hit, the animation speed of both characters will be set for this value.
   * **Mirror On Right Side:** Rotates the y-axis of the particle effect by 180, if the character is on the right side.   * **Mirror On Right Side:** Rotates the y-axis of the particle effect by 180, if the character is on the right side.
-  * * **Animation Speed (%):** On hit, the animation speed of both characters will be set for this value. 
   * **Shake Character On Hit:** During the freezing time, the character can shake very slightly giving a more convincing hit effect.   * **Shake Character On Hit:** During the freezing time, the character can shake very slightly giving a more convincing hit effect.
   * **Shake Camera On Hit:** To make the hit more impacting, you can also set the camera to shake slightly during freezing time.   * **Shake Camera On Hit:** To make the hit more impacting, you can also set the camera to shake slightly during freezing time.
move/armor.txt · Last modified: 2022/12/06 16:12 by FreedTerror