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move:particleeffects [2013/12/11 17:08] Mistermind created |
move:particleeffects [2016/09/19 18:36] (current) Mistermind |
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**Casting Frame:** When during the move the particle should be cast. | **Casting Frame:** When during the move the particle should be cast. | ||
**Particle Effect:** The Game Object Prefab containing the desired particle effect. | **Particle Effect:** The Game Object Prefab containing the desired particle effect. | ||
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+ | **Sticky:** If toggled on, the particle will follow the body part as it emits. | ||
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+ | **Destroy when move ends:** Automatically destroys the particle when the move is completed. | ||
**Duration (seconds): | **Duration (seconds): | ||
- | **Position:** The position | + | **Body Part:** The body part relative to the character (defined in the hitbox setup) where this particle will appear. |
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+ | **Initial Rotation:** The start rotation (relative to the body part) this particle will have when this move plays. | ||
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+ | **Off Set (relative):** The position (relative to the body part) this particle will appear when this move plays. | ||
- | **Note: | + | **Note: |
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- | [[move:introduction|< Back to Move Editor]] | + | [[move:start|< Back to Move Editor]] |