1

(23 replies, posted in General)

Hi Mistermind,

I added my pledge to patreon, and it seems that the Discord channel or rather server is not yet created? - I can't access it.

2

(23 replies, posted in General)

count me in !! I really want to support this amazing engine, you've done an amazing job on it.

3

(5 replies, posted in General)

You need to update your documentation, most of the steps have errors in paths or names.

Did Black Mirror use UFE engine to reproduce their striking vipers game? It looks a lot like UFE.

Black Mirror clearly took inspiration in Mortal Kobat, (or possibly other such as Tekken) but for obvious reasons they wouldn't put those games in their episode, so did they create their own ? or even better using UFE?

PunBB bbcode test
PunBB bbcode test


Cheers

5

(46 replies, posted in General)

have you been able to fix the matchmaking? --Any progress, news or hope you can share?

6

(24 replies, posted in General)

Hi, any progress on this?

7

(65 replies, posted in UFE 1 (Deprecated))

Hey Mr Mind

could you add UNET support ?

8

(0 replies, posted in Suggestions)

any chance you can do this engine UNET compatible ?

9

(71 replies, posted in UFE 1 (Deprecated))

Hey Mr Mind

any chance you can do this engine UNET compatible ?

10

(71 replies, posted in UFE 1 (Deprecated))

That is awesome mastermind !!! thank you for this update >>

immortalfray wrote:
This is so great.  I love the new stance switch system.  Is there any way Mistermind you could point me towards which scripts I should look at if I want to test integration with Photon?  I saw here http://www.ufe3d.com/doku.php/global:network that we could build our own server structure on top of the existing one if we wanted to use Photon so I want to play around and see what I can do.  I have little experience with networking so I wanted your input.

Also wanted to state the same desire of putting Photon integration with UFE, I know it has been discussed before and I know it is planned for UFE 2.0 >> but my question would be more like when do you think UFE 2.0 could see the light? any rough estimate date?

thank you again for such a nice asset.

11

(105 replies, posted in UFE 1 (Deprecated))

Bummp !!!!!   any ETA ???

keep the good work and keep us posted  please smile

12

(105 replies, posted in UFE 1 (Deprecated))

Hello Mr Mind

I wanted to create this topic to check out the progress for the next update 1.6 Where Networking and story mode will be tackled in. any estimated or tentative date of delivery so far?

cheers

13

(69 replies, posted in UFE 1 (Deprecated))

I dont really know if it is going public. What I know is that if you have pro, you can get unity 5 for 600$ which it is my case, so I had access to the beta.

And now I tried UFE Version 1.0.6 with Unity 5 and works out of the box(with some warnings in some animations I didnt have before but not big deal though).

thanks Mr Mind for the big news, I ll be patient for this week about the update.

14

(69 replies, posted in UFE 1 (Deprecated))

It does make sense, I agree with your business model. As I said before count me in! I really cant wait to put my hands on it.

About unity 5 you can find and try the beta version here: http://blogs.unity3d.com/2014/10/27/uni … available/ if you pre ordered it. I have it now and I m installing it.  I will check if there are bugs with UFE, just out of the box.

by the way, what is the difference between random and fuzzy AI  big picture wise?

15

(69 replies, posted in UFE 1 (Deprecated))

Oh is it ready? I didnt know it was ready! I think Mister mind is still working on it. As for the price, it was supposed to be included in the updates(according to my understanding) but ultimately that decision is up to them.

Unity 5 beta is already there, hopefully the new AI system is compatible with it and with no major bugs tongue .. Cant wait to try it with unity 5, any news on this update  or at all about the AI? if you have changed your mind about a separate AI package, how much are we talking about?
keep it up guys, please keep us posted and as for any decision you take on the package AI.. count me in !!!

16

(69 replies, posted in UFE 1 (Deprecated))

Indeed, looking good !! quick question regarding the new 1.1 version.  Do you think that our previous ChracterFiles, Moves, Global config files will work with this new update? or we will have to re do them? (specially the moves are quite time consuming),
btw cant wait to have more news about the update.