1

(5 replies, posted in UFE 1 (Deprecated))

Thanks Guys , I will update my UFE then if i have some issue , i will contact to you guys

2

(5 replies, posted in UFE 1 (Deprecated))

Hi lonelyinnovation :
                   I want to know the basic, how to 'Make Game multiplayer'  using the built in scripts and GUI of UFE version 1.6.
Question = what i have did till now ? 
Answer = i had completed my fighting game except multiplayer. I poured out the scripts and GUI which is used in Multiplayer.

Now the problem is that The Online Button(Multiplayer Button) In UFE is not working (when i clicked to it nothing happened, it does not go to next screen).

If you don't understand the Above Problem, the guide how to create the multiplayer(how to use scripts and GUI oF UFE v_1.6) from the start.

if you have any suggestion then do mention it.

Thanks

3

(5 replies, posted in UFE 1 (Deprecated))

Hi :
   I every One , I want to make my game multi-Player, in this regard i want you guys help, your help will be appreciated ,


   thanks,

P.S : I am using UFE_v1.6

4

(3 replies, posted in UFE 1 (Deprecated))

Twrmois thanks for it, but let me know how to show My Screens in Global Editor , GUI OPTIONS(Screens).
and one more thing after the battle finish, there appear 3 more screens which is (congratulation screen, Ending Screen and Credit screen)..     

I just want to know in which folder i found these screens in scripts. From where thses screens were calling ......

5

(3 replies, posted in UFE 1 (Deprecated))

Hello EveryOne
              I want to add new Screen(UI) in My Fighitng Game. I am using Universal Fighting Engine v1.6.
Your Help would be appreciated.......

Post Script: I have tried but it generate error which is (CS0117: `UFE' does not contain a definition for `StartMyScreen')

Thanks for your suggestion for using TrainingRoom Prefab.

But i want to develop my own stage (If you know any better software for stage designing then tell me) ......

Now :  "I also set the parameters " mean  I set the position , size and scale of Mine 3D environment as same as of TrainingRoom prefab. After setting position ,size and scale  still my 3D environment is still too large to fit .

My 3D environment has mountain when i compress it then My 3d environment became small but its mountain is became plain , they were no more look like mountain.

Hello Dear!
               I downloaded a 3D environment from unity assest store and want to customize according to myself for fighting place.
I scaled my 3D environment parameters with the Default Training Room Given Universal fighting engine .  Problem is my Environment size  is not the same as of training room, mean to say My 3D environment is still bigger than the Training room.

However, i also set the same parameters of mine 3d environment with training room. But problem still there...
thanks in advance.....
kindly help me as soon as possible..........

8

(3 replies, posted in UFE 1 (Deprecated))

anyone of you can't help me in this regard?

I am using the "Versus Mode" in my game(UFE 1.6) and it has two options

1) Player Vs Player ( Both Players is selected by Users)
2) Player Vs Cpu    ( One player is selected by user and other is by CPU)

In 2nd option User can also select the Both the player for Cpu and itself . But i want that User can select only one player for itself and other player(oppenent) is selected by CPU in "Versus Game Mode".

What changes had to be made?

I want these two functionalities in my Verses game .so kindly help me or guide me in right direction , waht to do?

10

(5 replies, posted in UFE 1 (Deprecated))

Sorry if this post is someone's else topic. I am new member

Yes, you are right that Cpu select an opponent in Story Mode but it don't give me a facility for 2 players (Player1 vs Player2) to paly at the same time.
I am using the "Versus Mode" in my game(UFE 1.6) and it has two options

1) Player Vs Player ( Both Players is selected by Users)
2) Player Vs Cpu    ( One player is selected by user and other is by CPU)

In 2nd option User can also select the Both the player for Cpu and itself . But i want that User can select only one player for itself and other player(oppenent) is selected by CPU in "Versus Game Mode".
What changes had to be made?

I want these two functionalities in my Verses game .so kindly help me or guide me in right direction , waht to do?

11

(5 replies, posted in UFE 1 (Deprecated))

i think you can't understand me answer....
i am saying that in UFE (version 1.6) when i want to play ( Player vs Cpu ) mode game then the both players is selected by me .
Now what i want is that , one player is selected by me and other is selected automatically by game........
i hope now you get my point......