Topic: How to make a move only work on low health?
So I had tried this myself by just copying over the gauge required coding and change variables that are directed at the health total.
But the issue is when I set the life percentage in the editor to say 10% I can still do the move but once they go below 10% they can't do the move anymore. This is the exact opposite of what I'm wanting it should be If below 10% you can do that move not above.
To add to this it would be cool to also have a detection for the move to look at the opponents health if they have low health for the move to be able to trigger like a finishing move.
https://store.steampowered.com/app/1291 … e_Legends/
Terrordrome Project Manager