Topic: Error when building stand alone version
Hey, i'm using the Pro version of UFE and when I try to build a standalone version of the game (also occurs with the web output), i get this error:
ArgumentException: The Assembly UnityEditor is referenced by UFE. But the dll is not allowed to be included or could not be found.
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache, BuildTarget target) (at C:/BuildAgent/work/d3d49558e4d408f4/Editor/Mono/AssemblyHelper.cs:113)
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache, BuildTarget target) (at C:/BuildAgent/work/d3d49558e4d408f4/Editor/Mono/AssemblyHelper.cs:116)
UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, BuildTarget target) (at C:/BuildAgent/work/d3d49558e4d408f4/Editor/Mono/AssemblyHelper.cs:148)
Error building Player: Extracting referenced dlls failed.
I dont get what the problem is. I haven't added anything to the project yet. I've only added UFE to a new & blank project and let it run. It works fine when i press play (no error what so ever).
Any ideas on what's wrong?
Thanks
Here's a pic of my project setup
https://www.dropbox.com/s/auafmytewgpd3 … -01-41.png