Topic: How to manipulate the character p2 rotation?

My rig won't mirror correctly: what I'm looking for is a -1 z rotation).
Is there any chance to achieve this in coding? I don't know what to touch and I've exhausted so many possibilities.
Thanks

Share

Thumbs up Thumbs down

Re: How to manipulate the character p2 rotation?

You're looking for a mirrored 180* rotated character right? So that if say the left character has a bandana on their left arm, then the right character has a bandana on their right arm?

If you figure it out, let me know.

Share

Thumbs up Thumbs down

Re: How to manipulate the character p2 rotation?

MrPonton wrote:

You're looking for a mirrored 180* rotated character right? So that if say the left character has a bandana on their left arm, then the right character has a bandana on their right arm?

If you figure it out, let me know.

Exactly! I eventually found a solution in case anyone has similar problems. In my case it worked by switching the character Move Set settings from Mechanim to Legacy. My project has custom rigs and animations so Legacy is ok with that.

Btw thanks MrPonton, I see you've answered in most of my (desperate) posts, so thanks for your time!

Share

Thumbs up Thumbs down

Re: How to manipulate the character p2 rotation?

Yeah I'd be interested in figuring it out for Mecanim if you happen to figure that out.

Share

Thumbs up Thumbs down