1 (edited by wolfoxyo 2018-08-25 23:59:36)

Topic: Problem with Input and player 2 keeps moving by itself

I'm having 2 problems

1) Player 2 keeps moving by itself. I don't know if this has to do with controller sensitivity.
Oh and I'm naming the Input axes like "P2 Joystick Vertical" or "P1 Keyboard Horizontal", things like that...

2) I'm having the old "Unity Exception: Input Axis Horizontal is not setup.". When I create the "Horizontal" and "Vertical" axes, things get to work, but my controller is still glitched.

What drives me insane is that it randomly works or doesn't work. The only thing I can imagine is that it's a controller issue.

Does anyone know a solution that doesn't involve buying cInput/Rewired or upgrading to UFE 2?

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Re: Problem with Input and player 2 keeps moving by itself

I might be able to help you if I'm at my computer over Skype or something.

It's a simple fix I know that. But hard to explain without actually looking at it

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Re: Problem with Input and player 2 keeps moving by itself

wolfoxyo wrote:

I'm having 2 problems

1) Player 2 keeps moving by itself. I don't know if this has to do with controller sensitivity.
Oh and I'm naming the Input axes like "P2 Joystick Vertical" or "P1 Keyboard Horizontal", things like that...

2) I'm having the old "Unity Exception: Input Axis Horizontal is not setup.". When I create the "Horizontal" and "Vertical" axes, things get to work, but my controller is still glitched.

What drives me insane is that it randomly works or doesn't work. The only thing I can imagine is that it's a controller issue.

Does anyone know a solution that doesn't involve buying cInput/Rewired or upgrading to UFE 2?

If you need a reset, go to Edit -> Project Settings -> UFE -> Replace InputManager.asset file.
It will restore the Input options to the original state.

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Re: Problem with Input and player 2 keeps moving by itself

xFTLxKingPhoenix wrote:

I might be able to help you if I'm at my computer over Skype or something.

It's a simple fix I know that. But hard to explain without actually looking at it

I found a solution for it! big_smile
I just adjusted the Dead values between 0 and 0,8 to 0,4

Now I must figure a way to allow button mashup for player 2. Looks like Unity has lots of issues in regards to Xbox One controllers. It's not recognizing two buttons at the same time.

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Re: Problem with Input and player 2 keeps moving by itself

Mistermind wrote:
wolfoxyo wrote:

I'm having 2 problems

1) Player 2 keeps moving by itself. I don't know if this has to do with controller sensitivity.
Oh and I'm naming the Input axes like "P2 Joystick Vertical" or "P1 Keyboard Horizontal", things like that...

2) I'm having the old "Unity Exception: Input Axis Horizontal is not setup.". When I create the "Horizontal" and "Vertical" axes, things get to work, but my controller is still glitched.

What drives me insane is that it randomly works or doesn't work. The only thing I can imagine is that it's a controller issue.

Does anyone know a solution that doesn't involve buying cInput/Rewired or upgrading to UFE 2?

If you need a reset, go to Edit -> Project Settings -> UFE -> Replace InputManager.asset file.
It will restore the Input options to the original state.

I did try that, but I could't solve it. But I found a solution after all.

Thanks for the tips!

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