1 (edited by chameleoncreations 2018-10-25 07:16:54)

Topic: Physics issue[fixed]

I am having an issue with your physics system. When a player character is below the world position 0 on the y axis, the jump animations stop functioning correctly. We have edited the physics script "IsGrounded()" and "ForceGrounded()" functions
to add the ability to move vertically. These work correctly when the player is at 0 in its Y position. But when we move to the player vertically(Invoking a fall) the animations freeze or stop functioning properly all together. Using a ramp only stops the jump animation from functioning correctly.

https://youtu.be/zGj_jzZNZYE

Re: Physics issue[fixed]

I don't think UFE supports anything other then a flat floor. Ramps, platforms etc will require (heavy?) modification of base code.

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Re: Physics issue[fixed]

Right. We fixed that problem. But that resulted in a few other issues like the missing animation for the floor drop and the stun feature seems to be broken.