Topic: How to display hitboxes on the build

Hey guys,

Just thought I'd show you what I use to show hitboxes on the build of the game, many players like to see the hitboxes as part of the training options so I thought I'd add them.

I used an asset from the asset store called Aline: https://assetstore.unity.com/packages/t … ine-162772

I edited the hitbox scripts to display with aline what they display in the debug options in UFE.

Here's the result:

https://www.youtube.com/watch?v=XJ6JaQZpBJw

Hope it helps some of you.

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Re: How to display hitboxes on the build

Nice! I tried doing something similar before but sadly since the way I did it ended up having to render on the fly every frame you could actually *see* them being rendered due to the performance hit. I might look into this in my future projects as it looks cleaner with the way you did it. Can you provide what you edited the hitboxscript to in order to get this effect?

Great work!

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Re: How to display hitboxes on the build

derkoi wrote:

Hey guys,

Just thought I'd show you what I use to show hitboxes on the build of the game, many players like to see the hitboxes as part of the training options so I thought I'd add them.

I used an asset from the asset store called Aline: https://assetstore.unity.com/packages/t … ine-162772

I edited the hitbox scripts to display with aline what they display in the debug options in UFE.

Here's the result:

https://www.youtube.com/watch?v=XJ6JaQZpBJw

Hope it helps some of you.

I'm sorry, but could you walk us through how exactly you edited the hitbox scripts to display the hitbox gizmos? I can't quite figure it out on my own.

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