Topic: Issues with new 2.4.1

Getting back to using UFE again.  I got the Source version and I'm using Unity version 2020.2.6.

When I go to the Character Editor, I notice the HitBox Editor doesn't have the option to change the shape of the hitboxes nor can I change their offset.

Is there something I'm missing?

Thanks.

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Re: Issues with new 2.4.1

As a note, when I open the character to place the hitboxes, it gives me these warnings:

UFE3D.GlobalInfo must be instantiated using the ScriptableObject.CreateInstance method instead of new GlobalInfo.
UnityEngine.ScriptableObject:.ctor ()
UFE3D.GlobalInfo:.ctor () (at Assets/UFE/Engine/Scripts/Core/Definitions/Global/GlobalInfo.cs:89)
UFE:GetActiveConfig () (at Assets/UFE/Engine/Scripts/Core/Manager/UFE.cs:1878)
HitBoxesScript:OnDrawGizmos () (at Assets/UFE/Engine/Scripts/Core/Physics/HitBoxesScript.cs:489)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

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Re: Issues with new 2.4.1

NVM.  Had to switch to 2D.

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