Topic: Another throw issue, no z axis movement even w/ Root Motion?
I am using Root motion for almost all my anims, (as fixed brilliantly here: http://www.ufe3d.com/forum/viewtopic.ph … 499#p2499) and it works quite well except for some throw issues. I have use root motion checked in the Move editor for both the throw confirm and throw reaction moves and from what I read here (http://www.ufe3d.com/doku.php/move:animation) there should be some movement freedom on the z-axis then it corrects after the anim is done. This seems to be broken or I'm missing something...
Several throw anims involve some movement on the z axis on one or both of the combatants, but with it frozen a clothesline attempt looks like heads are colliding instead of the arm striking the head. Another animation involves twirling the victim around by the ankles but instead the victim passes through the attacker's body several times due to being stuck on 0 on the z-axis.
The anims I'm using are from the asset store (Quad-Arrow's HQ Fighting anim vol 10)
here's the webplayer demo https://dl.dropboxusercontent.com/u/845 … vol10.html