1 (edited by xFTLxKingPhoenix 2016-06-21 15:17:03)

Topic: Reset Positions?

Im Creating Cinematic Ultimate attacks

I Have an awesome Attack

Here

[media]http://youtu.be/fa3muK1kC-M?hd=1[/media]

But I want it to always reset to the round start positions every time it first hits.


but no matter what i cant get this to happen

Eternal Rift Studios
    Current Projects:
         Destined Soels
Always happy to help when possible. If its something pretty minor ill just help you out. But i do commissions as well. Hit me up if you need a commission.

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Re: Reset Positions?

Bump

Eternal Rift Studios
    Current Projects:
         Destined Soels
Always happy to help when possible. If its something pretty minor ill just help you out. But i do commissions as well. Hit me up if you need a commission.

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Re: Reset Positions?

From your other posts in the Source Code section I believe ou have the source version of UFE.

You'd need to create a variable on your move file. Something like isFinisherMove.

When that variable is true, on the last frame of the move, you would call a function(to be created) that would move them to the round start position.

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Re: Reset Positions?

Thanks I'll look into that

Eternal Rift Studios
    Current Projects:
         Destined Soels
Always happy to help when possible. If its something pretty minor ill just help you out. But i do commissions as well. Hit me up if you need a commission.

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