Re: 2nd controller needed in Training mode
Open file DefaultCharacterSelectionScreen.cs and at the end of the OnShow function (around line 485) add the following code:
if (UFE.gameMode == GameMode.TrainingRoom) UFE.SetPlayer2(UFE.config.characters[0]);
This will automatically force P2 to select the first character from your character list (under Global Editor) when on Training Room mode. Change the "0" to any other character in the list (from 0 to count - 1).
Selecting P1 will automatically move the screen to stage selection.
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