1 (edited by BlankMauser 2021-05-10 13:04:40)

Topic: Low Launching Attack Hitboxes Not Appearing

This seems to happen very specifically with low attacks that can launch (Apply Y Force).  If I hit with a low attack that launches, and I try to do the attack again, the hitboxes seem to detach entirely. Here you can see the hitboxes spawn at the center of the stage:

https://i.gyazo.com/b4faaf11f44602b36c7fe3a8d81c8b87.png

At first I thought this had something to do with mistaken ground bounce mechanics, but no matter what settings I set for ground bounce this still occurs. This also occurs if you do any attack after a sweep.

I'd like to have low attacks that launch but if I can't I guess I'll let players combo the low attack into a launch. This is just a bug report.

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Re: Low Launching Attack Hitboxes Not Appearing

Not sure what'd be causing it, but normally if something spawns at 0,0,0 then it didn't have a reference point/position to spawn to - for some reason.

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Re: Low Launching Attack Hitboxes Not Appearing

They might be linking to non-existing hitboxes. Double check the move and which hitboxes its referring to under Hit -> Hurt Boxes.
Also, make sure the hitboxes are all correctly linked to a rig.

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Re: Low Launching Attack Hitboxes Not Appearing

The hitboxes all work correctly. This only happens under the conditions I specified:

1) I do a "Low" hitting attack that has a Y Force. If I try to do the same attack a second time while the opponent is still in hitstun, this happens. This does NOT happen if I change the same exact move to have no Y force.

2) I change the attack to "sweep". This has the added effect of any move I link into having their hitboxes disappear like this also. Again, these are moves that work under normal conditions.

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