1 (edited by StriderSpinel 2015-02-08 02:16:54)

Topic: Chain moves not linking in the air (SOLVED)

it's pretty strange, i'm making my characters and they have 4 button (like KOF) i've want them to have a general target combo and i have finished my first character and his target combos work right in stand position, crouch and air... i was working in my second character and the stand and coruch combos works fine, but i did the exacly the same for the air ones and they never link, i use HIT CONFIRM ON HIT, BLOCK AND PARRY and the frame Links are between the first move that can hit and the last one in the animation.

i've checked the character before and everything is right, i can'tfind why they Aren't linking.... they only work when i put IGNORE INPUTS, but of course it's automatic

http://s5.postimg.org/6uzyju6ev/not_linking.jpg

http://s5.postimg.org/txqhj07w7/not_linking2.jpg

Thanks for the help, sorry to bother

Me encontraste en un negro camino como un peregrino sin rumbo ni fe, pero la luz de tus ojos divinos cambió mi suerte por dicha y placer.

Re: Chain moves not linking in the air (SOLVED)

ok, finally found the error, pretty easy, i feel a bit dumb now... i forgot that in the character moves TAB there was this "possible air moves" field and by default is set to 1. just had to pump it up to 5 and everything is fine  smile

http://s5.postimg.org/qenuewwl3/solved.jpg

Me encontraste en un negro camino como un peregrino sin rumbo ni fe, pero la luz de tus ojos divinos cambió mi suerte por dicha y placer.