Topic: Killians

Hello everyone. This is my new project Killians. It is still in the early stages of development. I want to convert it to HDRP and make face anims.

I am adding some gameplay videos, but it only test. I will still be making throws attacks, opponent unarming and cinematic revenge attacks.

Hope you like it. Videos are here:

https://youtu.be/2Ii6M1J6rM8
https://youtu.be/9017ziTR2KM

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Re: Killians

Thanks for sharing this progress, i have two questions, how did you managed to change textures during gameplay? and how did you turned off the background during a move?
thanks in advance, keep it up!

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3 (edited by mangaj 2023-10-24 10:54:39)

Re: Killians

Luima wrote:

Thanks for sharing this progress, i have two questions, how did you managed to change textures during gameplay? and how did you turned off the background during a move?
thanks in advance, keep it up!

Textures changing is simply. Duplicate body part in character prefab and assign new material. Add this new part to Hitboxes in Character asset as custom hitbox. Add custom hitbox to specific Move asset to Body parts visibility changes. That's all.

To changing background you must create new stage prefab. Assign my script "StageChanging" (In bottom) to this prefab. And place new stage prefab to specific Move asset to Particle effects. New stage must have name "BlackArena" and your existing stage must have name "FightArena". You can  create empty object with name "FightArena" and placed your stage to this object. That's all.

Contact me if you have any questions.

"StageChanging" Script:

public class StageChanging : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
       
    }

    // Update is called once per frame
    void Update()
    {
        try { GameObject.Find("FightArena").transform.localPosition = new Vector3(0.0f, -1000.0f, 0.0f); }
        catch { }
        try { GameObject.Find("BlackArena").transform.localPosition = new Vector3(0.0f, 0.0f, 0.0f); }
        catch { }
    }

    void OnDisable()
    {
        try { GameObject.Find("FightArena").transform.localPosition = new Vector3(0.0f, 0.0f, 0.0f); }
        catch { }

        Debug.Log("PrintOnDisable: script was disabled");
    }
}

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Re: Killians

New videos with new characters. Used teleports, invisibility, helper and morphing.

Videos:

Snake Bat vs Quite Lycan:
https://youtu.be/UZiRtKVB2ko

Winona Kitty vs Yoshizhnisu:
https://youtu.be/B4_GRZICpfo

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