Topic: Optimization

What are the ways to optimize UFE for best performance in mobiles?
Another question,
How to create a new Moveset stance for a new character?

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Re: Optimization

akalakhti wrote:

What are the ways to optimize UFE for best performance in mobiles?

Depends on what you mean by optimize. The engine is already optimized for mobiles. Texture quality, model details and special effects is up to developer.


akalakhti wrote:

How to create a new Moveset stance for a new character?

Under Character Editor -> Move Set you will see two options for moveset stances: Preloaded and Resource. Under Resource click on "Create Empty Stance File".

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3 (edited by gunasekhar738 2019-08-17 01:54:50)

Re: Optimization

How to edit an existing stancefile? IN the Resource folder UFE provides with Ellen_Stance Ethan_Stance etc. How do we edit them?

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Re: Optimization

Unlike other UFE files, Move Stances do not have their own editor. You must edit them from the Character Editor itself.
Under Character Editor -> Move Sets you will notice 2 different stance types: Preloaded and Resource.
Under Stances (Resource), create a new Stance Entry, type the resource path and click Load Stance File.

The file must be in a folder called "Resources". That folder can be located anywhere within your project. For example, Robot Kyle's stance file is under "UFE\Demo\Resources\MoveSets\Robot_Kyle_Stance_1". To load that file you only have to write "MoveSets\Robot_Kyle_Stance_1"

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