1 (edited by derekngcummings 2020-02-04 00:31:38)

Topic: Attack &Special Moves not sorting correctly at runtime.

Hi,

I'm experiencing an issue with my Attack & Special Moves not sorting in the correct order at runtime, this is causing my chained moves to not link correctly when hits are confirmed. I have found shuffling my Attack & Special Moves around as a workaround to get my attacks to load correctly which is absolutely a pain. Is there a fix for this in source code? I'm not a programmer, so will need some guidance on solving this issue.

Thanks,

Derek

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