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global:camera [2016/01/14 21:39] Mistermind |
global:camera [2022/08/03 03:37] (current) Mistermind |
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- | **Field of View:** Set the camera' | ||
**Initial Distance:** The camera' | **Initial Distance:** The camera' | ||
- | **Initial Rotation:** The camera' | + | **Initial Rotation:** The camera' |
- | **Movement Speed:** How fast will the camera | + | **Vertical Follow:** |
+ | * **Disabled: | ||
+ | * **Average Distance:** The camera averages | ||
+ | * **Highest Character: | ||
- | **Minimum Zoom:** How close will the camera | + | **Enable LookAt:** Toggle this to uses Unity' |
+ | * **Rotation Speed:** How fast the camera | ||
+ | * **Rotation Offset:** The default rotation values for the camera | ||
+ | |||
+ | * **Motion Sensor (Mobile Only):** Uses the device' | ||
+ | |||
+ | * **None:** Motion sensor will not be used | ||
+ | * **Accelerometer: | ||
+ | * **Gyroscope: | ||
- | **Maximum Zoom:** How far can the camera | + | **Field of View:** Set the camera' |
- | + | ||
- | **Maximum Players Distance:** How far can players move away from one another. | + | |
- | + | ||
- | **Follow Jumping Character: | + | |
- | + | ||
- | **Enable LookAt:** Toggle this to uses Unity' | + | |
- | **Rotation | + | **Camera move Speed:** How fast will the camera |
- | **Rotation Offset:** The default rotation values for the camera | + | **Enable Zoom:** |
+ | * **Minimum Zoom:** How close will the camera | ||
+ | * **Maximum Zoom:** How far can the camera get to as the characters distance from one another. This also visually determines how far off they can move from one another. | ||
+ | **Maximum Players Distance:** The maximum distance the characters have between them. | ||
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