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Both sides previous revision Previous revision Next revision | Previous revision | ||
global:camera [2022/08/02 22:30] FreedTerror |
global:camera [2024/12/03 02:24] (current) Mistermind |
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Set the camera' | Set the camera' | ||
- | {{ :global:global_cameraoptions.png?nolink |}} | + | {{ :global:global_camera.png?nolink |}} |
**Initial Distance:** The camera' | **Initial Distance:** The camera' | ||
**Initial Rotation:** The camera' | **Initial Rotation:** The camera' | ||
+ | |||
+ | **Left Boundary:** How far left the camera can go. | ||
+ | |||
+ | **Right Boundary:** How far right the camera can go. | ||
**Vertical Follow:** | **Vertical Follow:** | ||
* **Disabled: | * **Disabled: | ||
- | * **Average Distance: | + | * **Average Distance: |
- | * **Highest Character: | + | * **Highest Character: |
- | + | ||
- | **Movement Speed:** How fast will the camera | + | |
- | + | ||
- | **Minimum Zoom:** How close will the camera get to battle as the characters approach one another. | + | |
- | + | ||
- | **Maximum Zoom:** How far can the camera get to as the characters distance from one another. This also visually determines how far off they can move from one another. | + | |
- | + | ||
- | **Maximum Players Distance:** How far can players move away from one another. | + | |
**Enable LookAt:** Toggle this to uses Unity' | **Enable LookAt:** Toggle this to uses Unity' | ||
- | + | * **Rotation Speed:** How fast the camera will rotate towards the action. | |
- | **Rotation Speed:** How fast the camera will rotate towards the action. | + | |
- | + | ||
- | **Rotation Offset:** The default rotation values for the camera when LookAt is enabled. | + | |
- | + | ||
- | **Motion Sensor:** | + | |
* **None:** Motion sensor will not be used | * **None:** Motion sensor will not be used | ||
- | * **Accelerometer: | + | * **Accelerometer: |
- | * **Gyroscope: | + | * **Gyroscope: |
**Field of View:** Set the camera' | **Field of View:** Set the camera' | ||
- | **Camera move Speed: | + | **Camera move Speed: |
**Enable Zoom:** | **Enable Zoom:** |