still no loading of alternate prefab in a mirror match on the character selection screen?
2 2022-03-01 19:06:25
Re: 3D selection screen (3 replies, posted in General)
What to put in between curly braces? i dont have source.
Wondering will this be address in a update somewhere in the future
3 2022-03-01 03:16:41
Topic: 3D selection screen (3 replies, posted in General)
Hi
Currently when having a mirrored match,,, 3D selection screen showing the same character prefab.. has anyone figured out how to show the alternate prefab during a mirrored match?
4 2021-09-28 10:15:22
Re: Want to increase time for falling back animation (3 replies, posted in General)
Click on Use move file instead ..then configure your fall back as a move
6 2021-09-20 00:00:06
Re: choose player 2 selection scene in training mode using gamepad 1 (6 replies, posted in General)
Thanks Bro.. it work
7 2021-09-19 21:04:05
Re: Loading alternative costume prefabs on the Character Select Screen (1 replies, posted in General)
hi... have you found the solution to this issue?
Im interested to know too... but i only have UFE2 basic
8 2021-09-19 19:29:48
Re: Pause screen has stopped appearing upon pause (SOLVED) (1 replies, posted in General)
thanks ... i was wondering why my pause menu still upload the default ones ... it seems we have to also load them in the batteleGui
9 2021-09-15 18:54:07
Re: choose player 2 selection scene in training mode using gamepad 1 (6 replies, posted in General)
No, it was designed to be this way. There is no way to do that without accessing the code atm.
Thanks for the reply ... do you intend to provide us basic User, option to use either player 2 controller or player 1 controller in future update
10 2021-09-14 09:10:24
Re: Universal Fighting Engine (SOURCE) (5 replies, posted in General)
Dont buy this one... it is no longer supported.
11 2021-09-07 11:24:51
Topic: choose player 2 selection scene in training mode using gamepad 1 (6 replies, posted in General)
Currently cant choose player 2 using controller 1 in training mode... is that a bug?
12 2021-09-07 11:08:03
Re: Hit not registering after a throw. intermittent issue (2 replies, posted in 2D Gameplay)
ok i found out the bug... the right side mirroris causing the issue ... any fix on this?
13 2021-09-07 07:21:08
Re: Hit not registering after a throw. intermittent issue (2 replies, posted in 2D Gameplay)
https://youtu.be/ek3Tvngr-6k link for the video
14 2021-09-07 07:10:40
Re: Dpad to control movement (1 replies, posted in General)
duplicate P1JoystickHorizontal/vertical in input manager and use 6 and 7th axis joystick axis
15 2021-09-07 07:05:13
Topic: Hit not registering after a throw. intermittent issue (2 replies, posted in 2D Gameplay)
Hi Sometime the CPU player hitbox is not receiving any hit after a throw. and after the CPU is thrown again only then will the hit be registered.
16 2021-08-30 09:13:13
Topic: Dpad to control movement (1 replies, posted in General)
How do we set the Xbox Dpad to control movement
17 2021-03-02 12:04:28
Topic: rotation issue in hitbox editor (1 replies, posted in General)
Hi.. Im trying to use 3D character in the new custom hotbox editor... Ive rotate my character to face left(X axis). But when i add the idle animation the character face Z axis. Ive tried to rotate the prefab transform but it changes back automatically. Ive also change the idle animation rotation to face the X axis. When i insert the anim it will still face Z axis.. How do i overcome this
18 2021-03-02 09:44:08
Re: Is there any change in making new moves hurtboxes? (8 replies, posted in General)
I've this problem too... It turns out I was assigning duplicate hitboxes.. Try to check carefully on your hitboxes assignment. there could be duplicates or missing ones
19 2021-03-01 03:58:04
Topic: 2nd controller needed in Training mode (1 replies, posted in General)
Hi.. Is there a way to bypass requiring a 2nd controller to select player 2 in training mode?
20 2021-02-18 08:45:08
Re: LITE vs. Basic vs. Standard vs. PRO vs. Source (1 replies, posted in General)
21 2021-02-18 07:33:29
Topic: UFE3D Udemy course (0 replies, posted in Suggestions)
Suggest UFE to have a course in Udemy to change from this
https://www.youtube.com/watch?v=zyYOPELa2cQ
to something like this
https://www.youtube.com/watch?v=QGH1bAX3vN0
or this
https://www.youtube.com/watch?v=aS7womgF80g
so that it will entice people like me who only have basic or 1.8 to at least upgrade to ufe2 pro
22 2021-02-18 00:05:02
Re: resource path (4 replies, posted in General)
Thanks ... for stages.. I just need to copy the whole path file..eg Asset/Scene/stage.unity
23 2021-02-16 22:20:01
Re: resource path (4 replies, posted in General)
Thanks ... how about the path to the stage scene ?
24 2021-02-14 18:37:47
Re: Robot Kyle Throw not working (3 replies, posted in 2D Gameplay)
Thanks... I figured the 1st part out ... but how would player 2 knows which throw reaction animation to play if there are multiple throw confirm moves by different player 1.
25 2021-02-14 11:46:15
Topic: Robot Kyle Throw not working (3 replies, posted in 2D Gameplay)
Why is Kyle throw not working in the 2D Demo scene?
edit.. found it ... The other fighters lack of throw collider and also throw reaction
How would my victim character knows which animation to play if there were multiple characters with different throw reactions? I havent reach that point yet but curious