Scripts updated to Unity 2018.3
Stages can now be loaded as individual scenes
Added ability to record individual animation maps on the Animation Map Recorder
Added option to change Hitbox colors under Global Editor → Debug Info
Added new option under Character Editor Basic Moves → Down Clips: “Loop Down Clip”
Added new variable under Global → Round Options: After Battle Menu Delay
Removed UNet libraries from main scripts folder. UNet libraries are now inside a unity package under UFE\Scripts\ThirdParty
Moved core script files from UFE\Scripts to UFE\Core due to a new assembly process
More improvements done to plinking and move execution priority
Fixed issue with move's auto-rotation option. It now triggers -before- the frame window value
Fixed issue with Animation Recorder recording blending values on Mecanim animations
Fixed issue with a few stand up animations not being properly automatically set
Fixed issue with particle effects not working on 'outro' moves
Fixed editor layout issue caused by Unity 2018.3 update
Fixed issue with animation recorder and root motion caused by Unity 2018.3 update
Fixed issue with plinking overriding certain moves when executed in a short interval
Fixed issue with activating pull-in while in the corner (commonly used with opponent override)