Topic: How to add new recovery type?

So I'm very close to getting this figured out I have created a new basic move inside the editor called "Restand from Juggle".

Then set up a new recovery type called Restand Juggle. This is a lot different than what is posted in the Tips & Articles forum.

What I'm trying to do is set this up so when the opponent hits the ground with this recovery set up in a override it will play the animation with at least 0.4 stun time.

I tried to figure out how the Don't Recover was set up in the Controls Script under public void ApplyStun but it's kind of Greek lol.

If I can get this set up then I can move forward with what else my project will be needing.

Terrordrome Reign of the Legends Out now on Steam!!
https://store.steampowered.com/app/1291 … e_Legends/
Terrordrome Project Manager

Re: How to add new recovery type?

Hmm guess these forums are not much for support.

Terrordrome Reign of the Legends Out now on Steam!!
https://store.steampowered.com/app/1291 … e_Legends/
Terrordrome Project Manager

acidfmhq's Website

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Re: How to add new recovery type?

Its not that the forums are not for support. it just not everyone knows how to answer every question and the ones who do know how to answer,  dont see every post.

Eternal Rift Studios
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Always happy to help when possible. If its something pretty minor ill just help you out. But i do commissions as well. Hit me up if you need a commission.

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