Topic: Character flipping/mirroring problem
Hey, I'm having a problem with character flipping. If I don't use the 90 degree transform adjustment that is used in the example files UFE does not flip the character. I end up with both facing the same direction. If I do use the 90 degree angle correction, my character faces the wrong way. I've tried making him stand facing the front of my scene in Maya as well as facing the right side and neither produces a correct result.